For introductory courses in Software
Engineering.
This introduction to software engineering and practice addresses
both procedural and object-oriented development. The book applies
concepts consistently to two common examples — a typical
information system and a real-time system. It combines theory with
real, practical applications by providing an abundance of case
studies and examples from the current literature. This revision has
been thoroughly updated to reflect significant changes in software
engineering, including modeling and agile methods.